Last night my roommate and I downloaded the demo for the upcoming game Dante’s Inferno which is (loosely) based of the epic poem of the same name. While not the longest demo I’ve ever played it did have a far amount of content, and gave a good idea of what the game will be like.
The demo opens with a cutscene with a man, Dante the protagonist, sewing a tapestry into the skin on his chest. As he finishes with a scream of pain the cutscene moves to a flashback of the Crusades. King Richard promises to absolve the crusaders of all sins, and Dante begins to wreck some fools. After fighting through some Arabians or whatever they are supposed to be Dante moves into a courtyard where he is stabbed in the back. Death rises before him and proclaims Dante to be guilty of some seemingly horrible sins. Dante gives Death the finger and proceeds to kill him with his own scythe. It’s fairly impressive. Dante then returns home to find his wife(?) Beatrice dead. As he weeps over her, presumably, still warm body her spirit appears and is subsequently dragged to hell by Lucifer. Dante follows a trail of hellspawn to a creepy church on a hill where more hellspawn appear. Eventually Dante kills enough creatures for a portal or something to open to hell. Dante jumps right in. He fights his way down to the gates to limbo where he kills more stuff and opens the gate with the help of a giant beast he tames with the help of a scythe to the head. Then it ends. Just when it was starting to get good.
Graphically the game looks quite good. The transitions from cutscene to gameplay is fairly seemless. The movements controlled by the player look cool. Although some of the elements seem to be borrowed from another popular game *cough* god of war *cough*. The combo counter, some of the movements the health bar and other info in the upper corner of the screen. I don’t consider this a bad thing, God of War was a great game and we could use more that follow its already successful mold.
The concept behind the game gets a giant thumbs up from me. Dante’s Inferno is a poem I like to reread every couple of months, and the way they take the elements of the story and change it to fit the gameplay seems, from what I’ve seen, to be excellent.
This will definitely be a game to look for when it is released in February of this year.